Aevid AR App

A mobile demo product app for brands, content creators & users alike to stream, modify & share holograms.


How do we take the current design paradigms of content streaming & editing to create a platform for spatial content curation & user engagement?

Overview

Aemass captures the real world to be explored, shared and re-experienced from any view imaginable. Despite unleashing the capability for creating alternative narratives that encourage discovery, enhance perspective, and inform new interactions, there was no distribution channel that showcased these types of spatial experiences.

Research

The app served as an extension to the mobile capture studio software. Each update was part of a long-term product vision for key development stages of content customization, social computing & interaction engagement features.

Users

Content creators, prospective clients, partners, and investors with a range of familiarity with digital content interaction and social media experience would be interfacing with the white label app.

Social Exchange

To start, a look at the interaction dynamics of the media ecosystem distilled into three pillars

Design System

Visualizing the behaviors behind engagement helped to inform how to structure the app.

Wireframes

Concept metaphors were applied to form initial layout ideas, each wireframe constructed from the same pages arranged differently according to context & flow.

Interaction

Gestures

Coordination of the different interaction states & techniques for hologram manipulation varied across placement & context.